2016
HOW TO: EASY HYDROPONICS.
Instruction Manual for the United Nations World Food Program.
How to: Easy Hydroponics is an instruction manual commissioned by the United Nations World Food Program to promote accessible hydroponic farming practices in South American favelas.
Designed to support bottom-up food production, the manual translates hydroponic techniques into simple, low-cost instructions adaptable to informal urban contexts.
2015
ALTARI UMILI.
(Humble Altars, For Lay Religions). Street Food Furniture for Milano EXPO 2015 (with Gianmaria Sforza).
Altari Umili is a street food furniture project developed for the common areas of Milano EXPO 2015.
It operates as an epistemic activation of lay food rituals, celebrating the shared spirituality of food production and convivial consumption.
2014
ORTO PERPETUO.
Orto Perpetuo is a reflection on the colors and textures of vegetable gardens translated into a contemporary domestic environment. It is an indoor edible garden that brings the countryside into the home through out-of-soil cultivation methods and artificial light, adapting food production to the scale and constraints of urban living.
2014
ELIOOO.
How to Go to IKEA and Build a Hydroponic Device to Grow Food in Your Apartment.
ELIOOO is an instruction manual that transforms an affordable IKEA product into a domestic hydroponic device, enabling users to grow food at home. By doing so, the project displaces conventional production and distribution models, exposes hidden supply chains, mediates technical knowledge through design, and activates users as manufacturers of an idea.
2013
HOTELLO.
Somnia et Labora.
Portable Office / Hotel Room for Das Konzept.
Hotello is a portable living–working unit designed to temporarily inhabit vacant interiors of the contemporary city. Conceived as a minimal and reversible spatial device, it enables the temporary occupation of empty lofts by condensing work and rest into a compact, deployable structure.
2011
TANTOOO.
The Fairy Tale Beanbag.
(Series).
TANTOOO is a fairytale beanbag conceived as a place to read and write fairytales.
2011
READYKEA.
Revolution to Smash Global Capitalism - Exhibition Design at Cabaret Voltaire Zurich.
Readykea is an exhibition design project developed for Revolution to Smash Global Capitalism at Cabaret Voltaire Zurich.
By hacking IKEA’s customer satisfaction policy, the project achieved a zero-cost and zero-waste exhibition scenography, using temporarily assembled IKEA components that were returned after the exhibition.
2009
WIRED (UNPLUGGED).
How to Destroy the First Issue of Wired UK and Make Something with It.
A collection of everyday objects produced by dismantling and reassembling a printed magazine. The project displaces editorial content into material practice, exposing new forms of circulation, value, and use.
2009
JUST UNDO IT.
How to Transform a Hoodie Into (Nearly) Anything.
Just Undo It is a collection of everyday objects generated by folding a hoodie.
The project reflects on design as a form of information and narrative capable of transforming what already exists, proposing a “product less” rather than a “product more”.
2008
RIKEA.
Community Project, Flea Market Turin, Italy.
RIKEA is a community-based project developed for the Ballon flea market in Porta Palazzo, Turin, conceived as a system of microstructures for instant urbanization.
Developed through a participatory process with local merchants, IKEA, and Italcementi, the project proposes a modular and reversible infrastructure addressing everyday spatial needs within an informal urban context.
2007
HUMAN CAMOUFLAGE.
Uniform Pattern for Civil Purposes.
Human Camouflage, initially designed for a humanitarian organization to demine fields in war zones, symbolically aims to camouflage civilians in today’s multicultural society.
2005
ITALIA IN FUMO.
In Defence of the Italian Constitution, Participatory Installation, Milano, Italy.
Italia in Fumo (in Italian, Italy up in Smoke) is a participatory project for the promotion and cultural defence of the Italian Constitution, developed in collaboration with graphic designer Peppe Clemente.
The project frames the Constitution’s fundamental articles and civic duties within the visual language of the EU non-smoking policy, transforming citizens into active media for constitutional awareness.
2004
RE-USE.
Sustainable Behaviour.
Re-Use is a design project conceived to empower users to become “anticonsumers” by transforming already-used A4 office paper into a personal notebook. Initiated in 2004, the project proposes a tangible, everyday tool for practicing environmental sustainability through reuse rather than replacement.
The project started in 2004 to offer a tool to implement tangible ways of approaching environmental sustainability.
2001
HUMAN WORLD.
A Demographic Atlas of Politics of Culture.
Human World aims to display the world’s political and cultural information on a population basis.
The project raises the question of understanding the politics of culture as a demographic challenge. In these cartograms, each country is scaled proportionally to its population: 1 pixel = 1,000 people.
















